
I definitely miss the days of like Alpha 9 or 10 when there were lots of trade ships - often two at a time! - and plenty of goodies to buy on most of them. Maybe there is an antigrain ied or something that is being. The trade ships, intersteller cargo runners, will quite often blow up right in the center for no apparent reason. SoS2 aims to make it a relevant gameplay element from mid-late game onwards.


In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition.
